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The difference would only matter on huge quantities that are never needed. There is a far greater chance that you will achieve worse productivity on a 5 gear workshop than on a 1 lumber mill. 1 Lumber mill can provide multiple gear shops > ~5 Gear shops per 1 Lumber Mill.Īnd IMO you are "rounding" pretty generously.
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For carrots, for example, you no longer need 32 tiles, but 32 * 0.67 = 21.44 (~22). With a beehive, on average, plants grow at a rate of 150%, which means that the number of tiles per farmer decreases to 67%. I have a feeling it's a bug, but the engine even after pausing continues to consume wood without generating power. You need approximately 1 maple lumberjack from a 65% table to power 2 engines.
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The engine uses 24 woods per day, 1 per hour. Wheat: 240/168 = 1.42 food per day / tile (-some space for Mill, Bakery, Warehouse and Watermill. Potato: 64/101 = 0.63 food per day / tile (-some space for additional Warehouse and a Grill)Ĭarrots: 48/68 = 0.71 food per day / tile Ratio of food gained to area without bonuses: * Minimum number of tiles required for continuous work of a single farmer. (100% working speed, 35% movement speed, 20% carrying speed, 30% strength) JobĮnough for 2 farmers (32 wheat) (1 Bakery : 2 Mill's : 1,6 Farmers)ģ7 Blueberries / 23 Birches / 20 Pines / 14 Maplesĥ4 Blueberries / 39 Birches/ 31 Pines / 22 MaplesĦ5 Blueberries / 49 Birches / 38 Pines / 27 Maplesġ Forester per 2 Birch / 2 Pine / 3 Maple Lumberjack's (65% working speed, 5% movement speed, 20% carrying speed, 30% strength)ģ - lategame set: bonuses from 2 set + fun, knowledge, awe 2 (100%) All nutritions, comfort, spirituality, aesthetics, awe 1 (65%) I tested 3 sets of bonuses with a 16-hour working day:Ģ - midgame set. The beaver also consumes 1 book every 4 days on each difficulty level. The daily requirement for 1 beaver is 2.4 food and 2 water (Normal and (Hard) or 1,44 food and 1,2 water (Easy). A bit of information about what income you can expect with zero bonus (it is easy to calculate the amount with bonus based on this data).
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